A game from idleness


Paint bucket is was born from  idleness. I like flood it like games, but I wanted something that looked more appealing, and had a free play style. So I decided to make exactly that. Total dev time was roughly three days, and runs on three simple scripts. There are some things about the game I’m not happy about (the ui is absolutely garbage for one), and things I think I’d like to add in later, but it’s otherwise a -complete- game. 

Files

Paint_Bucket_0.1.7z 14 MB
Sep 10, 2022

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